GUIDE LIBRARY

Rune Mage

Rune Mage

Rune Mage Update Story

A. Character Background Setting

  • 1. Summary of Rune Mage Class Story

    The Rune Mage is a half-elf who were born between the mage of Arka, an alliance of nobility, and the fairy who created the Altar of the Wolves.
    As inter-species breeding is frowned upon in the Mu empire, they had to leave the empire and found a settlement called Iria and lived in peace.
    When they came of age, the Lemuria Legion came to the village. They were heading to the front to join the Siege of Crywolf.
    The Arka and the villagers tried to protect their village, but they were quickly overcome by the legionnaires.
    In the chaos, the Rune Mage lost his parents. After the battle, the Rune Mage headed toward Noria for revenge.


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B. Rune Mage Character Basic Setting

  • 1. Rune Mage Character Information

  • 1) Rune Mage Starting Village - Noria
    • ① Rune Mages spawn in Noria when they are first played.
    • ② Players can hunt monsters, complete tutorial quests and guide quests in the village.


  • 2) Rune Mage Class Name
    Class StatusClass Name Changes
    BaseRune MageRune Wizard
    2nd Class ChangeRune Spell MasterRune Spell Master
    3rd Class ChangeGrand Rune MasterGrand Rune Master


  • 3) Rune Mage Base Stats Information
    • (1) Character Starting Resource Information
      HPMPAGSD
      606042103

      -  Rune Mage's resources can be upgraded with character stats and items.

    • (2) Rune Mage Starting Stat Information
      StrengthDexterityHPEnergy
      13181440

      ① Character stats can be upgraded with the stat points that players acquire when gaining a level or by using items.


  • 4) Rune Mage's Play Type
    • (1) Character Starting Resource Information

      ① The Rune Mage is an offensive spellcaster who amplifies its Spellpower with Energy.

      ② They can cast more than two spells at a time to inflict serious damage over a wide area.


  • 5) Rune Mage Class Quest Setting
    • (1) 1st Class Change
      ① Characters of at least 150 level can receive the 1st class change quest.

      ◈ 1st Class Change Quest
      - Finding The Book of The Warlord
      - The Three Artifacts of Mu (Mage's Spirit)

    • (2) 2nd Class Change
      ① Characters of at least 220 level who completed the 1st class change quest can receive the 2nd class change quest.

      ◈ 2nd Class Change Quest
      - A Rightly Hero

    • (3) 3rd Class Change
      ① Characters of at least 380/400 level who completed the 2nd class change quest can receive the 3rd class change quest.
      ② Upon completing the 3rd class change quest, players can access the Master Skill Tree.

      ◈ 3rd Class Change Quest
      - Level 380: Proving Strength
      - Level 400: Infiltrating the Valgath Barracks
      - Level 400: Into the Darkness



  • 2. Rune Mage Skill Setting

  • 1) Rune Mage's Active Skills

    • (1) Rune Mage's Magic Skills

      ① The Rune Mage can cast some warlock spells that he learned from his father's research and some unique spells available only to him.

      Common Skill
      Energy Ball
      Fireball
      Poison
      Meteor
      Pillar of Fire
      Whirlwind
      Evil Spirit
      Hellfire
      Blast
      Inferno
      Sudden Ice
      Increase Spellpower


    • Rune Mage-only Skill
      Magic Arrow
      Plasma Ball
      Lightning Storm


  • 2) Unique Skill Setting

    • (1) Magic Arrow
      Skill nameMagic Arrow
      Pentagram
      main element
      Darkness
      Requirement142 Energy
      DescriptionMagic Arrow can only be learned from the skill tome.
      It is a powerful early spell for the Rune Mage.
      Upon casting, the caster creates three magical arrows and shoots them to the enemies.
      Each magic arrow explodes upon contact, inflicting damage to the target and two additional enemies within 2 tiles.
      Other SettingCooldown: N/A
      Skill Image
      and Description


    • (2) Plasma Ball
      Skill namePlasma Ball
      Pentagram
      main element
      Darkness
      Requirement2nd class change/600 Energy
      DescriptionPlasma Ball is a magic skill that can be learned
      from a skill tome after the 2nd class change.
      Upon casting, a ball of rune energy slowly travels 4 tiles
      and inflicts damage to enemies within 5 tiles.
      This skill is more useful when it is used as a triggered spell (delay: 0 sec) in combination with other offensive spells than when it is used alone.
      Other SettingCooldown: 4 sec
      Maximum number of targets: 5
      Skill Image
      and Description
      MSTReinforceIncreases the Skillpower of Plasma Ball by %d. (Point : 1/20)
      MasteryMastery Increases the Skillpower of Plasma Ball
      by %d and its travel distance by 1 tile. (Point : 1/20)


    • (3) Lightning Storm
      Skill nameLightning Storm
      Pentagram
      main element
      Darkness
      Requirement3rd class change/Plasma Ball Mastery 10P/ 1180 Energy
      DescriptionLightning Storm is a magic skill that can be learned
      from a skill tome that James sells at the Ruud Shop.
      Upon casting, the rune energy ascends to the skies.
      When the energy descends and hits the ground, it explodes, inflicting severe damage to up to eight enemies within 6 tiles from the epicenter.
      Other SettingCooldown: N/A
      Maximum number of targets: 8
      Skill Image
      and Description


  • 3. Equip Items of Rune Mage

  • 1) Item Equip Setting

    • (1) Weapon and Armor

      ① The Rune Mage uses a unique weapon called the Rune Mace and a shield.

      ② The Rune Mage can equip five armor pieces including helm, armor, pants, gloves, and boots.

    • (2) Other Items - Pentagram and accessories

      ① Like other classes, the Rune Mage can equip a Pentagram item.

      ② He can also equip accessories such as a necklace, rings, and earrings.


  • 2) Unique Items of Rune Mage

    • El Haz Rune Mace
      Attack55 ~ 59
      Spellpower51%
      Attack Speed50
      Required StatsStrength: 106
      Dexterity: 65
      Energy: 117


    • Frost Rune Mace
      Required Level380
      Attack62 ~ 66
      Spellpower50%
      Attack Speed50
      Required StatsStrength: 151
      Dexterity: 69
      Energy: 513

      ◈ As a socketed shield item, the Rune Mage can use the Frost Barrier items used by the fairies.


    • Light Load Rune Mace
      Required Level400
      Attack72 ~ 74
      Spellpower54%
      Attack Speed50
      Required StatsStrength: 175
      Dexterity: 82
      Energy: 671

      ◈ As a socketed shield item, the Rune Mage can use the Light Load Shield items used by the fairies.


    • Archangel's Absolute Rune Mace
      Attack158 ~ 170
      Spellpower71%
      Attack Speed50
      Required StatsStrength: 119
      Dexterity: 32
      Energy: 286


    • Blessed Archangel's Absolute Rune Mace
      Attack158 ~ 170
      Spellpower80%
      Attack Speed50
      Required StatsStrength: 188
      Dexterity: 44
      Energy: 625


    • Blood Angel's Rune Mace
      Required Level400
      Attack115 ~ 121
      Spellpower73%
      Attack Speed50
      Required StatsStrength: 240
      Dexterity: 93
      Energy: 923


    • Dark Angel's Rune Mace
      Required Level600
      Attack149 ~ 155
      Spellpower81%
      Attack Speed50
      Required StatsStrength: 253
      Dexterity: 97
      Energy: 974


    • (4) El Haz Shield
      Defense15
      Block Rate65
      Required StatsStrength: 83
      Dexterity: 41



  • 3) Armor Item Information

    • (1) Rune Padded Set
      Required Stats
      Defense
      Rune Padded
      Helm
      Rune Padded
      Armor
      Rune Padded
      Pants
      Rune Padded
      Gloves
      Rune Padded
      Boots
      47523
      Strength: 22Strength: 28Strength: 26Strength: 21Strength: 21


    • (2) Rune Sphinx Set
      Required Stats
      Defense
      Rune Sphinx
      Helm
      Rune Sphinx
      Armor
      Rune Sphinx
      Pants
      Rune Sphinx
      Gloves
      Rune Sphinx
      Boots
      13171589
      Strength: 47Strength: 64Strength: 59Strength: 36Strength: 46


    • (3) Legendary Rune Set
      Required Stats
      Defense
      Legendary Rune
      Helm
      Legendary Rune
      Armor
      Legendary Rune
      Pants
      Legendary Rune
      Gloves
      Legendary Rune
      Boots
      2125231415
      Strength: 64
      Dexterity: 27
      Strength: 86
      Dexterity: 28
      Strength: 82
      Dexterity: 27
      Strength: 45
      Dexterity: 26
      Strength: 60
      Dexterity: 26


    • (4) Kenaz Set (Common/Set)
      Common Item
      Required Stats
      Defense
      Kenaz BandanaKenaz
      Armor
      Kenaz
      Pants
      Kenaz
      Gloves
      Kenaz
      Boots
      3743403032
      Strength: 106
      Dexterity: 53
      Energy: 96
      Strength: 122
      Dexterity: 63
      Energy: 113
      Strength: 114
      Dexterity: 58
      Energy: 105
      Strength: 90
      Dexterity: 44
      Energy: 80
      Strength: 98
      Dexterity: 49
      Energy: 89

      Arkajin's Kenaz Set

      Set Option
      Required Stats
      Defense
      Arkajin's Kenaz Set
      Kenaz
      Armor
      Kenaz
      Pants
      Kenaz
      Gloves
      Kenaz
      Boots
      77725862
      Strength: 151
      Dexterity: 75
      Energy: 139
      Strength: 142
      Dexterity: 69
      Energy: 130
      Strength: 115
      Dexterity: 53
      Energy: 102
      Strength: 125
      Dexterity: 59
      Energy: 112
      2-Piece Effect
      Armor Penetration +5%
      3-Piece Effect
      Spellpower +10%
      4-Piece Effect
      Energy +30
      Critical Damage Chance +15%
      Excellent Damage Chance +15%
      Critical Damage +20
      Excellent Damage +20

      Emile's Kenaz Set

      Set Option
      Required Stats
      Defense
      Emile's Kenaz Set
      Kenaz
      Bandana
      Kenaz
      Armor
      Kenaz
      Pants
      El Haz Shield
      68777220(89)
      Strength: 133
      Dexterity: 64
      Energy: 120
      Strength: 151
      Dexterity: 75
      Energy: 139
      Strength: 142
      Dexterity: 69
      Energy: 130
      Strength: 105
      Dexterity: 48
      2-Piece Effect
      Double Damage Chance +10%
      3-Piece Effect
      Maximum HP +300
      4-Piece Effect
      Defense +45
      Skillpower +10
      Critical Damage Chance +15%
      Excellent Damage Chance +15%
      Maximum AG +50


    • Divine Rune Set (Socket Item)
      Required Stats
      Defense
      Level Requirement - 380
      Divine Rune
      Helm
      Divine Rune
      Armor
      Divine Rune
      Pants
      Divine Rune
      Gloves
      Divine Rune
      Boots
      5362564346
      Strength: 149
      Dexterity: 62
      Energy: 624
      Strength: 173
      Dexterity: 69
      Energy: 736
      Strength: 155
      Dexterity: 64
      Energy: 652
      Strength: 138
      Dexterity: 58
      Energy: 574
      Strength: 131
      Dexterity: 56
      Energy: 540

      // numeric values will be provided.


    • Light Load Rune Set (Socket Item)
      Defense
      Level Requirement - 400
      Light Load Rune
      Helm
      Light Load Rune
      Armor
      Light Load Rune
      Pants
      Light Load Rune
      Gloves
      Light Load Rune
      Boots
      6574685558