Season15 Part2-2 Dark Knight Renewal
A. Dark Knight Class Renewal
1. Fury Knight
- Increases hunting efficiency by increasing the attack skill range
and the damage range of Blow type skills using the Sword's Fury skill.
1) New Skill
(1) Sword's Fury
Sword's Fury | ||
Required Stats | Strength : 1060 | |
The Dark Knight's Sword Fury skill is maintained once it is used. |
(2) Sword Blow
Sword Blow | ||
Required Stats | Strength : 1090 | |
A Water Type Blow skill that causes damage over a wide range. |
2. Belief Knight
- It has the effect of changing stats and increasing Base DEF through Firm Belief skill.
- After changing into a Belief Knight, you can use Strong Blessing skill and increase the ATK and survivability of party members.
1) New Skill
Firm Belief | ||
Required Stats | Energy : 1040 | |
The Dark Knight’s Firm Belief skill is maintained once it is used. |
Strong Blessing | ||
Required Stats | Energy : 1052 | |
A skill that can be user after changing into Belief Knight. and increases their attack by using Energy Stats. |
B. Complement in Master Skill Tree and Skill Enhancement Tree
1. Master Skill Tree
1) Complement in Master Skill Tree
1) New Options
Option Name | Description |
Sword's Fury Mastery | Distance of Attack Skill increases by 1 tile. |
Firm Belief Strengthener | Character's Base DEF is increased by the value of the option. |
Strong Blessing Strengthener | When converting a party member's HP to your own, you can obtain an additional value equal to the option value. |
Strong Blessing Proficiency | DMG taken instead is increased by the value of the option. |
Strong Blessing Mastery | Party Members' ATK/Wizardry increases. |
Strike of Destruction Strengthener | Use of skills becomes faster and DMG count increases by 1. |
Strike of Destruction Mastery | Damage area increases and Skillpower is increased by the value of the option. |
2) Other
① Weapon Skill upgrade options have been removed, and some skills have been changed.
2. Skill Upgrade Tree
1) Strike of Destruction Strengthener Skill
(1) Skill Strengthener
Option Name | Description |
Strike of Destruction Strengthener Skill | The Skillpower of the Destructive Strike Strengthener Skill increases by the value of the option. |
Increase Damage Count +2 | Damage Count increases by 2 |
Increase Additional Damage Chance | Additional Damage Chance is increased by the value of the option. |
Increase Attack Speed | Attack Speed is increased by the value of the option. |
Area of effect increased | Damage area is increased by the value of the option. |
Increase Skill Damage | Skill Damage is increased by the value of the option. |
Increase Weapon ATK | Weapon ATK is increased by the value of the option. |
(2) Debuff Upgrade
Debuffs Received |
Poisoning |
Freeze |
2) Sword Blow Strengthener Skill
(1) Skill Strengthener
Option Name | Description |
Sword Blow Strengthener Skill | Skillpower of Sword Blow Strengthener Skill is increased by the value of the option. |
Increase Damage Count +1 | Damage Count increases by 1 |
Increase Additional Damage Chance | Additional Damage Chance is increased by the value of the option. |
Increase Attack Speed | Attack Speed is increased by the value of the option. |
Increase Splash Damage | Splash Damage is activated. |
Increase Skill Damage | Skill Damage is increased by the value of the option. |
Increase Weapon ATK | Weapon ATK is increased by the value of the option. |
(2) Debuff Upgrade
Debuffs Received |
Poisoning |
Bleeding |
3) Strong Blessing Strengthener Skill
(1) Skill Strengthener
Option Name | Description |
Strong Blessing Strengthening Skill | When using Strong Blessing Skill, increases Base DEF by the value of the option. |
Increase Max HP | Max. HP increases by the value of the option. |
Increase Party Member's ATK | Party Member's ATK/Wizardry increases by the value of the option. |
Increase HP Conversion Rate(%) | HP Conversion Rate of Strong Blessing Skill increases by the value of the option. |
Increases DMG Conversion Rate(%) | DMG Conversion Rate of Strong Blessing Skill increases by the value of the option. |
Increase Party Member's DEF | Party Member's DEF is increased by the value of the option. |
Increase Shield's DEF | Equipped Shield's DEF is increased by the value of the option. |
C. New Items
1. Mastery Shield
1) Bloodangel Shield
Bloodangel Shield | ||
Equip Level | 400 | |
Defense (DEF Rate) | 45 (110) | |
Required Strength | 203 | |
Required Dexterity | 151 | |
Required Energy | 860 | |
Dark Knight Shield Option | DMG taken instead decreases by amount equal to Shield DEF *0.1 | |
Mastery Excellent Option | ||
Basic Options |
2) Dark Angel Shield
Dark Angel Shield | ||
Equip Level | 600 | |
Defense (DEF Rate) | 54 (112) | |
Required Strength | 214 | |
Required Dexterity | 153 | |
Required Energy | 885 | |
Dark Knight Shield Option | DMG taken instead decreases by amount equal to Shield DEF *0.1 | |
Mastery Excellent Option | ||
Basic Options |
3) Holyangel Shield
Holyangel Shield | ||
Equip Level | 800 | |
Defense (DEF Rate) | 63 (114) | |
Required Strength | 222 | |
Required Dexterity | 155 | |
Required Energy | 930 | |
Dark Knight Shield Option | DMG taken instead decreases by amount equal to Shield DEF *0.1 | |
Mastery Excellent Option | ||
Basic Options |
4) Soul Shield
Soul Angel Shield | ||
Equip Level | 900 | |
Defense (DEF Rate) | 72 (116) | |
Required Strength | 236 | |
Required Dexterity | 161 | |
Required Energy | 965 | |
Dark Knight Shield Option | DMG taken instead decreases by amount equal to Shield DEF *0.1 | |
Mastery Excellent Option | ||
Basic Options |
5) Blue Eye Shield
Blue Eye Shield | ||
Equip Level | 1000 | |
Defense (DEF Rate) | 81 (118) | |
Required Strength | 239 | |
Required Dexterity | 175 | |
Required Energy | 940 | |
Dark Knight Shield Option | DMG taken instead decreases by amount equal to Shield DEF *0.1 | |
Mastery Excellent Option | ||
Basic Options |
2. Mastery Armor
1) Bloodangel Knight (Belief) Armor
Bloodangel Knight (Belief) Armor - Can be equipped at Lv. 400 | ||||
Equipment | Helm | Armor | Pants | Boots |
Defense | 131 | 155 | 144 | 127 |
Required Dexterity | 125 | 135 | 130 | 114 |
Required Energy | 755 | 769 | 762 | 755 |
Set Options | ||||
Skillpower +10 |
2) Dark Angel Knight (Belief) Armor
Dark Angel Knight (Belief) Armor - Can be equipped at Lv. 600 | ||||
Equipment | Helm | Armor | Pants | Boots |
Defense | 158 | 182 | 171 | 155 |
Required Dexterity | 125 | 135 | 130 | 114 |
Required Energy | 755 | 769 | 762 | 755 |
Set Options | ||||
Skillpower +14 |
3) Holyangel Knight (Belief) Armor
Holyangel Knight (Belief) Armor - Can be equipped at Lv. 800 | ||||
Equipment | Helm | Armor | Pants | Boots |
Defense | 213 | 237 | 226 | 210 |
Required Dexterity | 125 | 135 | 130 | 114 |
Required Energy | 755 | 769 | 762 | 755 |
Set Options | ||||
Skillpower +18 |
4) Soul Knight (Belief) Armor
Soul Knight (Belief) Armor - Can be equipped at Lv. 900 | ||||
Equipment | Helm | Armor | Pants | Boots |
Defense | 263 | 285 | 276 | 262 |
Required Dexterity | 125 | 135 | 130 | 114 |
Required Energy | 755 | 769 | 762 | 755 |
Set Options | ||||
Skillpower +22 |
5) Blue Eye Knight (Belief) Armor
Blue Eye Knight (Belief) Armor | ||||
Equipment | Helm | Armor | Pants | Boots |
Defense | 311 | 335 | 325 | 310 |
Required Dexterity | 125 | 135 | 130 | 114 |
Required Energy | 755 | 769 | 762 | 755 |
Set Options | ||||
Increase Mastery Skill DMG |
6) Silver Heart Knight (Belief) Armor
Silver Heart Knight (Belief) Armor | ||||
Equipment | Helm | Armor | Pants | Boots |
Defense | 361 | 384 | 375 | 360 |
Required Dexterity | 125 | 135 | 130 | 114 |
Required Energy | 755 | 769 | 762 | 755 |
Set Options | ||||
Increase Mastery Skill DMG |
3. Other Options and Changes
1) New Mastery Shield Option
(1) DMG taken instead decreases by amount equal to Shield DEF *0.1
① Option value increases according to the item’s Upgrade Level through Shield options created in Mastery Shield.
② When receiving a part of the damage of a party member through the Strong Blessing skill,
an option reduces the damage received instead to within the maximum value.
③ This option uses the Shield’s defense to reduce damage, and so its effects increase when Shield’s defense in high.
2) Changes in Required Stats settings
① The available stats of the Mastery Sword are changed to Strength Stats or Energy Stats.
② You can equip it even if you are satisfied with only one of the two Strength or Energy Stats.