GUIDE LIBRARY

Item Upgrade

Item Upgrade


■ Example: Excellent Legendary Armor +1

■ How to upgrade

▶ +1~+6 Item upgrade

Success rate : 100%

Use the Jewel of Bless on your item. One Jewel of Bless is consumed to the each +1 level.

* This can be used until +6


▶ +7~+9 Item upgrade

Use the Jewel of Soul on your item. When it is succeeded, one Jewel of soul is consumed each +1 level but if it is failed, one level of the item will be dropped.

The level of item will be 0 level from +7

* This can not be used over +9


Item Level

Description

0 ~ 6

Upgraded with Jewel of Bless (100% success) or Jewel of Soul (50% success chance).

When a Jewel of Soul fails it reduces the level of the item with 1.

Items at level 3 and 4 have a dark red tint. items at level 5 and 6 have a dark blue tint.

7 ~ 9

Upgraded with Jewel of Soul (50% success chance).

When a Jewel of Soul fails for 7 it reduces the level of the item with 1.

When it fails for 8 or 9 it reduces the level of the item back to 0. Items at level 7 and 8 have a slight glow usualy in the color of the item. Items at level 9 have a stronger glow.

10 ~ 15

Upgraded at the Chaos Goblin.

The +10 upgrade requires 1 Jewel of Chaos, 1 Jewel of Bless and 1 Jewel of Soul.
The +11 upgrade requires 1 additional Jewel of Bless and 1 additional Jewel of Soul (the +15 upgrade requires 1 Chaos, 6 Bless and 6 Soul).

Usualy the chances of success are between 40% and 70%. Warning!

When an item fails to be upgraded you lose the item. Every 2 upgrades have a different more attractive light effect : P Also every upgrade gives you +5% final defense.


Item Luck

Description

This attribute is not upgradable

Items with Luck have +25% success chance on all upgrades.

Also every item with Luck increases your critical hit chance with 5%. It is not a good idea to try to upgrade items without Luck.




Item Option

Description

+1 up to 4 for HP regeneration

Upgraded with Jewel of Life (50% success chance).

When a Jewel of Life fails it reduces the level of the option with 1.

+4 up to 16 for damage & defense

+5 up to 20 for defense rate