Seasonal Improvements

Season 9

PK Changes

Point System

- With the changes to the point system, PK disadvantage remaining on all PK players
will be reset.
- You will gain points starting from PK level 1.
- To get rid of the PK status, you have to hunt monsters and clear points.
(Point deduction formula: Monster Level/2)
- Below is the chart showing accumulated PK points for each level.

LevelPK level 1 (Warning)PK level 2PK level 3
(Murderer level)
After PK level 3
Points required21,60043,20086,400+3,600

-Points will continue to accumulate after PK Level 3. (Not Capped)
-You can see your points by visiting ‘Pasi the Mage’ at Lorencia.

Item Drop Rate for each PK Level

- Item drop rate when you are in an Outlaw status has been changed.

LevelName ColorDrop rate when killed by a monsterDrop rate when killed by a player
Item Drop
PK level 1
PK level 2Red50%50%
PK level 3
(Murder level)
Crimson red90%90%

- Cash items cannot be dropped.
- Bound items (Non-tradable) can be dropped.

EXP Deduction Rate for Each PK Level

- Amount of EXP lost when you die in Outlaw status has been changed.
(Only deducted when you die from a monster)

LevelLevel 11~150Level 151~220Level 221~
EXP deduction rate (Applies to both Red/Blue)
PK level 1 (Warning)5%5%5%
PK level 210%10%10%
PK level 3 (Murder level)20%20%20%

Warp Command Window

- Warp Command Window can now be used at all PK levels.
- Warp Command Window can be used at Outlaw Level 2 or higher but it requires more Zen.

LevelWarp Command WindowRequired Zen
Warp Command Window Use (Applies to Red/Blue)
NormalAvailableDefault Zen
PK level 1 (Warning)AvailableDefault Zen
PK level 2AvailableDisplayed Zen x 50
PK level 3 (Murder level)AvailableDisplayed Zen x 50

Zen Deduction Rate on Character Death

- Changed amount of Zen lost on character death to 4%. (Applies to all characters)
- No Zen is lost for characters level 10 or lower.

LevelKilled by a monsterKilled by a player
Zen Deduction Rate (On death, applies to both Red/Blue)
Normal4% (Deducted from both Inventory and Warehouse)No deduction
PK level 1
4% (Deducted from both Inventory and Warehouse)No deduction
PK level 24% (Deducted from both Inventory and Warehouse)No deduction
PK level 3
(Murder level)
4% (Deducted from both Inventory and Warehouse)No deduction


- Starting from PK level 2, you will automatically start at Lorencia after reconnecting.
- You cannot attack both players and monsters at PK level 3.
- At PK level 3, PK Points can only be decreased by killing monsters in Vulcanus.
- At PK level 1 or higher, you are restricted from connecting to Non-PVP servers.
   (Please note that you will be restricted from Blue Gold channels as well.)

Character Changes

Point System

- Dark Knight’s combo damage has been increased.
- Combo Damage Formula = ((Strength * 1.5) + Agility + Energy))
+ Damage of the last skill used.
- Gain extra 30% attack power if you dual wield same one handed weapon.
(Ex. 1) Equip Lightning Sword and Sword of Destruction = +10% attack power
   (Ex.2) Equip 2x Sword of Destruction = +30% attack power


- Ability of Satyros, summoned by the master skill “Summon Satyros” has been increased
- Buff received when you use “Infinity Arrow” now lasts forever.
(Buff is removed when you reconnect or when you die. It can be removed manually
   by right clicking)

Dark Wizard

- Blast skill’s range has been increased from 3 to 6. (Also applies to Magic Gladiator)


- While you have the berserker buff, you cannot receive the buff from Elf which increases
attack power. (However, you can receive the berserker buff while you have the Elf buff.)

1st Buff (Activated)2nd buff (additional)Result
Berserker buffUse Increasing attackCan’t have Increasing Attack
Increasing AttackUse Berserker buffIncreasing Attack disappears / Berserker buff activated


- Decreased the speed at which weapons lose durability.

Pet System Changes

Dark Spirit

- Adjusted the speed at which Dark Spirit loses life to allow for longer hunting.
- Increased the maximum level from 50 to 70.
- Formula for command value required has been changed.-> (185 + (Dark Spirit’s level * 10))
- Various effects for Dark Spirit have been added

Damage TypeFormula
Chance to inflict Excellent Damage3% + (Command / 200) + (Spirit level / 20)
Chance to inflict Double Damage2% + (Command / 300) + (Spirit level / 30)
Chance to ignore defense and inflict damage1% + (Command / 400) + (Spirit level / 40)

- How Dark Spirit reacts to each attack command has been changed.

Dark Horse and Other Changes

- Dark Horse’s maximum level has been increased from 50 to 70
- Items that characters can ride are now classified as ‘Mounts’
Mounts: Horn of Unicorn, Horn of Dinorant, Horn of Fenrir, Horn of Dark Horse
- Mounts can now be equipped from the inventory.
- You may only equip 1 mount at a time.
- How EXP is displayed in tooltip of Dark Horse and Dark Spirit has been changed.
(Currently, it shows the total EXP and amount needed to level up.)
- Maps where you can use mounts

MapMap TypeCan be equippedCannot be equipped
Chaos CastleEvent MapN/ANo mounts can be equipped
IcarusNormal MapHorn of Dinorant
Horn of Fenril
Horn of Dark Horse
Horn of Unicorn
AtlansNormal MapHorn of Fenril(Normal/Defensive/Destructive)
Horn of Dark Horse
Horn of Unicorn
Horn of Dinorant
All other mapsNormal Map
Event Map
All mounts can be equippedN/A

PVP Area Changes

- Atlans and Aida have been changed to normal area.

AreaRequired Level (Warp)RedBlue
Red/Blue PVP Area Settings
Atlans60 (70)-PVP Area
Aida130 (150)-PVP Area
Kanturu Ruins160-PVP Area
Swamp of Peace400-PVP Area
Bulkanus30PVP AreaPVP Area